The Sequel to the Butler Did It! [8/8/23]
An entirely original game full of unique concepts that nobody has done before. Venture to the new sky islands, fuse items, and explore the world you've seen before.
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Jam Games
The Story of Roanoke[8/22/21]A new game by Team Azule with music by Maxwell Dexter, Voice by Alex McLouth, and an art piece by DK for The People's Jam, The Story of Roanoke tells the fictional story of the mysterious disappearance of Roanoke Colony. When a trove of documents is discovered in the modern day you must, as a historian, decipher a mysterious letter and uncover the secret at the heart of Roanoke's past.
Winner of the 2021 People's Jam |
Drawn Together [6/13/21]"Drawn Together" is a 15-25 minute short linear narrative game based on the idea of togetherness and falling behind. Part of the GMTK Jam 2021.
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Bug Chef 2 [4/01/21]Bug Chef 2 is a physics based rage game that combines mechanics from air hockey, mini golf, and block-puzzle games to create a unique video game experience. Bug Chef 2 stars the titular chef himself as he attempts to deliver food to hungry customers. Part of the second internal Team Azule Jam.
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The Butler Did It! [7/12/20]The Butler Did It! is a short comedy mystery/clue game, filled to the brim with dialogue, with one key difference, the game never lets the player accuse the person they actually want. Instead the detective will go seemingly out of his way to misunderstand the simple facts of the case. In other words... it's out of your control. Part of the GMTK Jam 2020.
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Boss Fight [4/25/20]You play as bob, a lovable mechanic hired by the meanest villain in the kingdom. He wants you to keep his arch rival, the Hero, distracted in a dungeon for as long as possible, so he can go on vacation. Are you up to the challenge? Part of Ludem Dare 46.
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99 Dimensions From Hope [4/11/20]Rush on this chaotic fast-paced rouge-like game where there's a new labyrinth every time. During the collapse of your ship, you must jump parallel dimensions for the slightest hope of reaching the portal and escaping total destruction. Part of the very first internal Team Azule Jam.
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Bug Chef [4/11/20]
A fun little 3 level "platformer". You'll deliver food to your poor customers or else you may shut down... for good. Part of the very first internal Team Azule Jam.
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Game Contributions
Threes Will Die [11/9/23]
A silly game where any dice divisible by three will die. There is no escape and no reward. Don't be divisible by three. Credits: Programming/Gameplay Design/Art/Narrative Design/Hater of the Number 3: Stickle |
Well Wishers [11/05/23]In this short experience enter a wish and then control a penny as it falls down a wishing well, traveling as far towards the bottom as you can.
A Game made in 48 hr for the UC Davis Game Development and Arts Club Fall 2023 Gam Jam Theme: Fall Art and Writing - Lucas Immanuel Sound Design - Kunqi Guo Programming and Game Design - Thomas |
Beneath the Waves [8/26/23]Explore the lost kingdom beneath the waves!
Beneath the Waves is a fast paced and compact underwater metroidvania! Battle undersea hordes and explore ruins, caves, and coral reefs. And don't worry, no water physics. Level Design + Programming Nick Programming Kaoushik Russell Art & Animation + Level Design Lucas Immanuel |
Doors: The Game [7/09/23]You're a door, and after many years of bugging out you've finally been let go. Now on the hunt for a new career you join GameTemp, a temp agency that gets you a job as an asset in all kinds of games! Play through 6 familiar, and not, mini-games, made more difficult by the fact you're a door!
Theme: Role Reversal, in most games the door is used by the player, but now the input is the door. Art: Lucas Immanuel, Arthur Gan Story: Lucas Immanuel Programming: Arthur Gan, Jasper Fadden-O'Roarke, Nick |
Memory Leak [4/23/23]You are a slave, beholden to a government so powerful and invasive they track your very thoughts to trap you in clerical servitude. Only through a rebel busting your brain's capacitor, allowing you to swap words in your thought transcripts, are you able hide rebellious motives and work to destroy the system from the inside out.
Theme: Create And Destroy Create Lies to Destroy the System Art and Story: Lucas Immanuel Programming and Puzzles: Noah Krim Music and SFX: 4ri 3d Modeling: Allen "BlendyPhrog" Ma |
Yrrdrynil [2/7/23]Use the magical roots of the great forest Yrrdrynil to battle fearsome foes, and ultimately reclaim your title... would be a great pitch for a full version but you kinda just teleport and fight guys. It's a prototype.
Controls: Move - WASD Attack - Left Mouse Teleport (Context Sensitive) - Space Programming and Character/VFX Art - Arthur Gan Level Design and Environment Art - Lucas Immanuel For the Davis GGJ outlet |
Zionen [1/16/23]Tragedy has stricken a mining colony in the Kuiper Belt! You've been tasked by the Zionen corporation to investigate the disaster, and discover why the colony collapsed.
Programming by Arthur Gan and Alex Ngo 3D Modeling by Nathan Green Narrative Design by Lucas Immanuel Game Design by Nathan Green and Lucas Immanuel Sound Design by Arthur Gan -in collaboration with- Studio Digs 3 Day Game Jam |
A Life's Filmography [1/31/22]
A game about the media that shapes us, "A Life's Filmography" tells the story of a boy from birth to young adulthood. The first 3D title by Team Azule. Featuring Music by Maxwell Dexter. 3D Model and Texture Credits can be found in game and on the Itch.io page. Part of the third internal Team Azule game jam.
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StickleStickle is the programmer and gameplay designer of Team Azule. They spend their time outside of the team reading manga, playing small games, and reading more manga.
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Lucas ImmanuelLucas Immanuel is the Writer, Environment Designer, and Artist of Team Azule. He spends his time outside of the team making short films, reading, and playing far too many indie games.
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